Hello Neighbor Game Age Rating Average ratng: 3,6/5 7396 votes

Hello Neighbor is a stealth horror game about sneaking into your neighbor's house to figure out what horrible secrets he's hiding in the basement. You play against an advanced AI that learns from your every move. Really enjoying climbing through that backyard window? Expect a bear trap there. Sneaking through the front door?

How well do you know your neighbors? Some of them are sweet people always ready to borrow you a few eggs for a biscuit or a hammer to fix your sink and always up for a friendly talk. Others always seem to be picking a fight. But some prefer to stay away from curious gazes and don’t like showing their life to others. That’s exactly the kind of person the hero of our game met when he moved to another town. And despite his best efforts to make friends with this weirdo, he didn’t succeed.

Moreover, he started suspecting there is something wrong with that guy Why are his windows always tightly shuttered? Why does he keep aloof? What are the strange noises coming out of his house at times?

And what does he keeps in his safely barred basement? You are about to find out If you manage to sneak into your neighbor’s home unnoticed!

Thrilling adventure is waiting for you in Hello Neighbor! Spy around and don’t get caught!So, you mission is to get into the house across the road and explore it hoping to find some clues.

Is Hello Neighbor Ok For Kids

This isn’t going to be an easy task. Your neighbor is pretty cunning. He has an artificial intelligence that helps him remembering your moves and foretelling what you are about to do next. While in his home, you have to be extra careful. Move around quietly not to alert your opponent. He is going to be in the house all the time attending to his own business. Occasionally you will see him walking around, cooking dinner or doing his morning exercise.

You will even get to hear him sing in the shower. Use that time to see around and investigate as many rooms as possible. But beware, if he catches you on the spot, the game will restart and you will have to begin from scratch. Moreover, the neighbor will remember where he saw you and head there next.

You might even find a trap in that very place. So if you once used a window to sneak in, chances are high you’ll find a bear trap near it during your next outing. He will also put video cameras in areas where you have been spotted.

So don’t get into his way!Available versionsThere have been several beta and alpha versions of Hello Neighbor so far. Since the game was announced, the setting has changed several times. There have been numerous additions to the neighbor’s house that has been expanded significantly. The latest version even features a roller coaster in the backyard! If you still haven’t bought the game on Steam, you can play one of these early versions for free. There is even a Halloween crossover of Hello Neighbor and Bendy and the Ink Machine!

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So choose the version you like best and start off!

Game details Developer: Dynamic PixelPublisher: TinyBuildPlatform: Windows, Mac, Xbox OneRelease Date: Dec. 8, 2017ESRB Rating: E-10+Price: $30Links: Hello Neighbor won’t be the very last game I review this year. I can only pray that it will be the worst. As of now, the first-person stealth puzzler is the worst game I can remember covering in a long time.That’s a shame, because the premise is promising enough. It’s like a suburban take on Rear Window set in the world of.

Empty, twisted cookie-cutter houses embody a cartoonish paranoia. The player character, a young boy presumably native to the breezy street where the game takes place, sees something he shouldn’t. His titular neighbor has shoved a shrieking somebody (or something) into his basement. It’s your job to learn who or what.All of this is implied through imagery. It has to be, since there isn’t really any dialogue in Hello Neighbor. There’s also no tutorial or anything like a basic breakdown of the controls, either.

That quickly becomes a problem as you realize nothing works as it should, from avoiding your pursuer to stacking crates to sneak in through windows. The box and the breaking pointHello Neighbor is nominally a stealth game. You need to dodge the clutches of the mustachioed neighbor or face being teleported back to the beginning of a given level. But it’s really a puzzle game—one where you poke around for the right objects to open the right doors or flip the right switches at the right times.It all feels terribly uncertain. There’s no option to drop objects you pick up, for instance, only varying degrees of hurling them. That becomes an issue almost immediately in the game’s very first puzzle, which calls for careful crate stacking. Maybe you’ll huck a box as gently as possible into a wall or the ground only to have it phase through solid matter thanks to the game’s serious clipping issues.

Or maybe it’ll bounce so hard it flies 30 feet in the air. Or maybe it’ll hit you so hard that your character does the flying! The physics are so world-class wonky, on top of the imprecise item control, it’s hard to know what to expect. I wish this kind of imagery was attached to a better game.Around these obstacles is the inscrutable neighbor. The penalty for being caught by him isn’t too rough; you just restart a level with some or all of your progress intact.

Rating

Hello Neighbor Parent Review

But it’s not always clear how much progress is lost. Sometimes broken windows and stacked crates stay that way. Other times, they don’t.Likewise, and even more frustrating, it’s next to impossible to map the neighbor’s behavior.

Sometimes he can hear you tiptoeing around him through walls or 50 paces over his shoulder. Other times I could sprint up behind him and not be heard. Whatever the case, it’s incredibly difficult to plot an escape if and when his sharp alert music does sound off. You can fling debris into his face to slow him down or try to hide in cabinets, but otherwise your means of escape feel paltry compared to your frustratingly unstoppable assailant.You can’t peek around corners. If a door opens inward, it’ll clock your character’s face unless you approach it from just the right distance and angle (which is just the most exquisitely frustrating thing when you need to beat a hasty retreat). You can’t actually move objects out of the way without picking them up, either, so you need to clear out inventory space just to shift some debris that’s blocking a story-critical door.

Oh, and lining up your reticule to interact with objects in the first place is fiddly as all get out. A series of unfortunate problemsIf this review seems like an endless list of grievances so far, that’s reflective of how Hello Neighbor feels moment to moment.

The game is all about reaching some puzzle—a door that needs opening, or window that needs breaking-—and remembering every glaring technical problem in sequence. Then it’s starting all over again if the physics break in just the wrong way to reset your progress to zero or if the neighbor boxes you into a corner.You can’t even save scum or easily restart levels if things go completely sideways.

As with getting caught by the neighbor, “restarting” a section doesn’t actually reset anything. It just teleports you back to the beginning of the level; your inventory and progress remain unchanged. So when I accidentally chucked a critical flashlight in a pitch black basement, I figured it would be easier to just start over rather than trying in vain to retrieve it. Nope, the flashlight remained lost, forcing me to fumble around for the necessary button in the dark for a half hour. Restarting was only really useful when I reached an otherwise game-breaking bug that trapped me between two fences.

Incomprehensible, unsatisfying, forgettable. Even without the technical problems, you’d still have to puzzle out Hello Neighbor’s quite unintuitive puzzles. The tutorial-free first level does at least imply you need to get into the basement. But the actual first step in the mission is to reach the attic, collect a magnetic doohickey, and use it to snag an innocuous piece of jagged metal that turns out to be a lockpick.

Things only get more obtuse from there as the game’s loose plot turns more surreal.That surrealism is enticing, but it’s just not enough to make up for the game’s panoply of issues. Even well after its public release, Hello Neighbor still looks and feels unfinished. A few bug fixes and additions (like an easy setting for your opponent’s AI) haven’t shored up the core gameplay issues, much less the general lack of polish. The neighbor still shivers and skids across the ground. The audio still pops when the alert music abruptly cuts out as you escapeWhile there’s a promising premise here, Hello Neighbor is an increasingly surreal mess.

Its visual storytelling, which strangely mostly plays out in scenes after you get caught, can’t stand up in a deluge of bad design. Here’s hoping I won’t have to play another game like it before 2018.

The good:. A surreal premise blending Rear Window and PsychonautsThe bad:. Infuriating, ham-fisted controls. Buggy, uncertain physics. Nonsensical puzzles. Inscrutable enemy AI. Game-breaking bugsThe ugly:.

Pushing a story-critical object through a wall and having to figure out where it wound upVerdict: Hello Neighbor is the worst game I’ve reviewed all year. Skip it with prejudice.

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